Engineering Quality Solutions
Wondering how long app development takes? This guide breaks down timelines by app type, complexity, and development stages – from planning to post-launch. Learn what affects your timeline, see real-world examples, and discover smart ways to launch faster without cutting corners.
If you have landed on this blog, then you know what kind of app you want to build.
But here’s what’s holding you back: How long will it take to actually build the app?
The truth is, most founders and product owners underestimate app timelines.
We know this because we have worked with many teams who earlier had poor experiences with developing apps within the timeframe.
In this guide, we’ll break down each phase of app development, share realistic timelines based on app type, and show you how to speed up the process without compromising quality.
From our experience, the time required to develop an app averages around 5-8 months. However, it varies greatly.
To give you a gist of it, here’s a quick breakdown of the timeline required based on the complexity of the app.
App Complexity | Timeline | What It Usually Includes |
Simple App | 2–4 months | Static content, few screens, no backend (e.g, tip calculator, daily quote app) |
Average App | 4–6 months | User login, database, API use (e.g, to-do list, weather app) |
Complex App | 9–12+ months | Real-time sync, payments, dashboards, admin, advanced UI/UX (eg, fitness tracker) |
If you think app development starts with code, think again. The real work begins way before that.
Here’s a realistic look at each stage and how long it can take (with a decent team and a clear scope):
You can build fast, or you can build smart. This is where smart starts.
At this stage, you (or your team) should be defining your target users, researching competitors, and mapping out which features matter most. Skip this, and you’ll likely pay for it mid-development.
Before a designer touches Figma or a developer writes a line of code, you need to visualize the experience.
User flows, rough wireframes, then a clickable prototype — this is how you validate the product’s direction early and avoid big pivots later.
This is where your idea begins to take shape. You start by creating a well-designed interface that makes the app easy to use.
Depending on the number of screens and revision rounds, this could stretch longer, especially if you’re aiming for a polished, consumer-facing app.
Split into front-end and back-end development, this is where coding happens.
Larger projects with more integrations or cross-platform goals may take longer.
Launching without serious testing? That’s a recipe for one-star reviews.
QA, performance tuning, real-user feedback, and bug hunting all happen here — often in parallel with dev. The more complex the app, the more time you’ll need.
Tasks like app store submission, preparing launch assets (screenshots, copy), and pre-launch marketing are handled here. Approval times from Apple or Google can also affect the schedule.
This never really ends.
Expect small updates, OS version changes, user feedback, and new feature requests. Budget time (and money) for ongoing support if you want your app to survive in the wild.
So you’ve seen the typical stages. But here’s the reality: no two apps follow the exact same timeline.
Several variables quietly stack up to either fast-track or slow down development. Let’s break them down:
A static wellness tracker is very different from a ride-sharing app.
The more features — chat, payments, push notifications, real-time sync — the longer it takes. Also, custom features (vs. using pre-built libraries) significantly add to dev time.
Building for one platform is faster. Building natively for both doubles the effort.
Cross-platform tools like Flutter or React Native save time — but only if your team knows how to use them well.
A senior dev team with a project manager will move faster than one junior freelancer juggling three clients.
Agencies or experienced teams also bring processes and reusable components that can speed things up — but come at a higher hourly rate.
Using cutting-edge tech? Great — but be ready for longer R&D cycles.
Mature tech stacks (Node.js, Firebase, Flutter, etc.) usually speed things up due to better documentation, plugins, and dev community support.
Every integration (payment gateway, analytics tool, CRM, Google Maps, etc.) adds development time.
Even “plug-and-play” APIs can become blockers if the documentation is bad or integration isn’t straightforward.
Apps dealing with healthcare, finance, or user data require extra precautions: GDPR, HIPAA, data encryption, permission flows, etc. These slow things down — and rightly so.
Agile development allows faster releases and ongoing feedback. Waterfall is linear and can delay iterations. The method your team uses affects how fast you get from idea to launch.
Let’s take theory out of the equation for a minute. Below are real-world app types, their typical features, and how long they generally take to build, assuming a focused team and no major pivots.
App Type | Example Features | Estimated Timeline |
Basic | Static screens, no login, no backend — e.g., daily quote app, flashlight clone | 1–3 months |
Data-driven | Login, database, CRUD operations — e.g., to-do list, note-taking, weather app | 3–6 months |
Feature-rich | User profiles, real-time updates, payments, notifications — e.g., fitness tracker, eCommerce | 6–9 months |
Highly complex | Geo-location, live chat, media sharing, advanced admin panel — e.g., ride-sharing, social network | 9–12+ months |
Keep in mind: Timelines can stretch if your scope keeps changing or the team isn’t experienced in the required tech stack. A solid MVP mindset helps a lot.
Trying to launch fast doesn’t mean cutting corners. The smartest teams ship quicker by planning well and using the right tools. Here’s how you can accelerate your timeline without ending up with buggy, throwaway code:
Don’t build your dream app right away. Build the version that proves your idea works. Focus on core features first — the “must-haves” — and launch faster with less risk.
Tools like Flutter or React Native let you build for iOS and Android at the same time. For most startups, this saves 30–40% of development time compared to building two native apps.
Not everything needs to be built from scratch. Use libraries for login, payment, chat, analytics, etc. — and save weeks of dev time.
Manual testing takes time and misses edge cases. Automated tests, paired with continuous integration/deployment, catch issues early and speed up launches.
Release faster, fix faster, improve faster.
Agile lets you build in short, focused sprints — so you’re not waiting months for progress or feedback.
Use frameworks like MoSCoW (Must-have, Should-have, Could-have, Won’t-have) to decide what goes into v1. Too many startups waste time building things users never asked for.
App development timelines can range from a few weeks to over a year, and it’s rarely just about the tech. The real drivers? Clear goals, the right team, and smart scope decisions.
If you want to launch fast and build something users love, focus on:
We will suggest that you start small. Try to build a Minimum Viable Product (MVP) with only core features. Use cross-platform tools like Flutter or React Native to develop for iOS and Android simultaneously, and work with a team that follows Agile sprints and has pre-built components to reuse.
Native apps (built separately for iOS and Android) generally take 30–50% longer than cross-platform development. However, native may be worth it for apps requiring deep hardware access or superior performance.
Most MVPs can be built in 4–8 weeks, assuming clear requirements and a small, focused feature set. Add more time if your app needs integrations (payments, maps, etc.) or complex UI/UX.
Changing scope mid-way, unclear requirements, third-party API issues, poor communication, and lack of testing can all slow things down. A structured process and experienced team help avoid most of these.
List your core features, platforms (iOS/Android/web), and any integrations. Then talk to a developer or team who can give you a breakdown by phase — design, dev, testing, and launch.
Written by
Paresh is a Co-Founder and CEO at SolGuruz, who has been exploring the software industry's horizon for over 15 years. With extensive experience in mobile, Web and Backend technologies, he has excelled in working closely with startups and enterprises. His expertise in understanding tech has helped businesses achieve excellence over the long run. He believes in giving back to the society, and with that he has founded a community chapter called "Google Developers Group Ahmedabad", he has organised 100+ events and have delivered 150+ tech talks across the world, he has been recognized as one of the top 10 highest reputation points holders for the Android tag on Stack Overflow. At SolGuruz, we believe in delivering a combination of technology and management. Our commitment to quality engineering is unwavering, and we never want to waste your time or ours. So when you work with us, you can rest assured that we will deliver on our promises, no matter what.
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